A screen from the UnNamed World editor that i`m currently working on.
Got landscape creation through memblocks working, (externally, ie. the functions are not yet implemented in to editor, so what you are looking at is still a standard DBpro matrix landscape, sculpted using the editor)..
The editor was mainly started to be used as a simple lvl editor for a mine arcade`ish game im working on from time to time, but its getting much further than that and the work docs for a V 1.0 are done minus the stuff i just haven't thought off, the work is almost done(about 80% is done). When done im starting on all the stuff i have been writing down over the last few month`s in the ToDo / work docs for a V 1.1
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